Best Dmg Build For Moze

  1. Best Builds For Moze
  2. Best Damage Build For Moze
  3. Best Solo Build For Moze
  4. Best Moze Build Mayhem 3

Sep 27, 2019  Credit to WillisGaming for the Build. There's a lot of Moze builds out there that utilize grenades, but if you want to trash bosses with guns then this is your best bet! The key to this build is that you must have a Deathless Legendary Artifact for Moze. What this does is brings your health down to 1, which synergizes with the rest of the build. The best Borderlands 3 builds for every class. Whether you’re looking for the best solo build or want to deal huge damage, these are the best builds for Borderlands 3. Welcome to our leveling build guide for Moze the Gunner in Borderlands 3. Iron Bear plays the central role in this unique setup tailored to offer you a smooth leveling experience with plenty of firepower regardless to your luck with weapon drops.

Welcome to our Boss Killer guide for Moze the Gunner in Borderlands 3.Featuring several damage multipliers and the ability to extend the firepower ofalready powerful guns like Lyuda and Cutsman, this build sports the fastest bosskill times. Here, you will learn everything you need to know to gear yourselfup and play this build at the highest level.

Jan 24, 2020  The best Borderlands 3 Moze builds (Image credit: Gearbox Software) Team Gunner Good for: High shields and armor, low action skill cooldown.

By heavily investing in the Bottomless Mags tree, this build coupled withspecific Vladof and Maliwan weapons provide the fastestboss killing potential since Porcelain Pipe Bomb nerf. Embracing theadage 'the best defense is a good offense' the following build offers little interms of survivability, in exchange for the ability to melt bosses in a handfulof seconds, at worst.

1.1.

Skill Tree

  • Extremely fast at killing bosses.
  • Good enough survivability.
  • Requires only a primary weapon and a secondary of your choice.
1.3.

Weaknesses

  • Iron Bear used only to enable some Anointed Traits (if you have any)
  • Weapon dependent.

Boss Killer Moze playstyle is extremely simple and it is meant to be as quickand effective as possible. Start the boss encounter in Iron Bear, pop out toproc any anointment effects you may have and to enable Some for the Road.Delete Boss with the appropriate elemental weapon; rinse and repeat.

3.

Boss Killer Moze Skills

  • Cloud of Lead improves our ammo efficiency whileRedistribution and Forge provide continuousammo regeneration for the active weapon.
  • Scorching RPM's together with “Click, Click..”provide increase gun damage.
  • Matched Set and The Iron Bank combined almostdouble the baseline magazine size of any weapon, which in turn also double theammo regen from Forge and Redistribution.
  • Some for the Road allows us to burst down targets and bosses in1 Cutsman or Lyuda clip.
  • Rushin’ Offensive is a quality of life change, mostly to speedup even further our farming. Gotta go fast!
  • Thin Red Line and Vladof Ingenuity are used to increase the shield pool and increase our survivability.
  • Experimental Munitions adds some extra Incendiary damage everytime we score a Critical hit.
  • Desperate Measures increase weapon damage by a noticeable amount.
3.2.

Action Skill, Augments, and Elements

Iron Bear is mostly used to proc Some for the Road and anointed effects, thus itsloadout is more of a personal choice. I like to run with doubleSalamander, augmented with both Fuel Economy andMolten Roar for the extra mobility.

The 1 point in Rushin’ Offensive can be reallocated into Scrappyfor faster weapon swap.

4.

Boss Killer Moze Gearing

While maximizing Matched Set is not as important as in Maliwan Moze, it is advisable toget at least 2 matching weapons and a grenade mod of the same manufacturer tobe able to dispatch a boss within the 5 seconds of Some for the Roadand the remaining clip under negative mayhem 3 affixes.

For the primary weapon, there are 2 main boss killers:

  • Lyuda is the first choice. A Sniper Rifle with the rate of fire of an Assault Rifle, the gun is only limited by its magazine size and reload time. Fortunately with this particular setup we can double the starting capacity which coupled with Some for the Road and any eventual anointment effect allows us to fire continuously till the boss is dead (provided it doesnt have immunity phases). Ideally found with the Annexed affix, it is recommended to have an Incendiary version, and a shock one as backup for high Shield bosses.
  • Cutsman is the other obvious option. Try again to have multiple guns with Incendiary/Corrosive/Shock damage to deal with the corresponding health bar.

Last weapon slot is for the Sellout in case we want to hunt red health bosses,and it is best paired with an Elemental Projector artifact.

Regarding Class mods, Bloodletter synergizes with the build, but it isnot mandatory. There are simply no other options that stand out for the timebeing.

When choosing the Artifact, Deathless offers the highest damageincrease unless you have a class mod that gives you at least 2 extra points inThin Red Line; if that is the case, then using a Grave offerseven more damage at the expense of further lowering our shields.

The Re-Router Shield is the offensive choice, providing even more damageon our first shot. Ward can be a good alternative, although somewhatrisky. If you prefer instead a safer approach, your best options areThe Transformer, Re-Charger, and Stop-Gap.

Grenades mods are mostly used to extend primary weapon magazine size through Matched Set;pick any Vladof mod if you run with Lyuda, or a Tran-fusion foradded sustain if you run with Cutsman since there are no MaliwanGrenade mods yet.

4.2.

Anointed Rolls

Anointed rolls are special additional effects that can appear on weapons andshields at higher levels. The special effects relate to the use of actionskills and provide powerful temporary buffs.

Boss Killer Moze build greatly benefits from Action Skill End rolls such as:

  • 'On Action Skill End, the next 2 magazines will have 50% additional bonus Element Damage' works extremely well as we basically never reload, making that an almost always active bonus on a given weapon.
  • 'After exiting Iron Bear, the next 2 magazines will have 40% bonus Incendiary damage', is numerically a worse roll than the generic one, but it always comes with Incendiary Damage as the upside.
  • 'After exiting Iron Bear, gain 75% increased shields and health for 25seconds.' offers the best defensive capabilities, and can be used to complementan extremely glass-cannon loadout.
4.3.

Alternative Gear from Missions

The build relies on a tight combination of specific legendary items, thusthere is no viable alternatives from missions.

SlotItemSpecial EffectSecondary Stat/Effect Priority
Weapon 1Lyuda
  1. Incendiary/Shock Damage
  2. Consumes 2 ammo per shot
Weapon 2Cutsman
  1. Incendiary/Shock/Corrosive Damage
  2. % Damage
Weapon 3Any Vladofor Maliwan weapon depending on your first weapon choice.
Weapon 4Sellout when fighting against Red Bar bosses, else use a matching Vladof orMaliwan weapon
ShieldThe TransformerWhen full, drain 50% of shield to amplify next weapon shot by an additional 120%. Damage dealt that way is returned as Health Points.25% max capacity
Class ModBloodletter
  1. % Weapon Damage
  2. % Magazine Size
  3. % Incendiary Damage
ArtifactElemental ProjectorWhile suffering an elemental effect, increase your damage with that same element.
  1. % Elemental Damage
  2. % Weapon Damage
  3. % Magazine Size
Artifact alternativeDeathlessReserves all but 1 health point. 100% shield Increase. -20% Shield recharge delay.
  1. % Elemental Damage
  2. % Weapon Damage
  3. % Magazine Size
Grenade ModIt's PissRemoves negative status effect on friendlies and debuff enemy targets for 20% increase received damage.
Grenade Mod AlternativeTran-fusionHeals for 120% of the damage dealt on health bars, and for 60% of the damage dealt to shield bars.
6.

Changelog

  • 13 Nov. 2019: Guide added.
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ABOUT THE AUTHOR

This guide has been written by Motoko,Warlock main since The Burning Crusade, co-admin in the Warlock Discord, and theorycrafterand contributor for LockOneStopShop.

Borderlands 3 is a game designed with cooperative team play in mind, as all four of its available characters have synergy with one another and work incredibly well together in battle. However, if you don't want to play through the game with friends and would prefer to save the universe all on your own, don't worry. In truth, all of the different Vault Hunters in Borderlands 3 are very competent in solo play — but some of them will better suit lone wolf players than others. Here's our breakdown about which playable characters in Borderlands 3 are the best for solo play and why.

Welcome back

Borderlands 3

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Borderlands 3 offers a gargantuan array of different weapons to find, tons of new enemies to battle, new Vault Hunters to control, and new worlds to explore. Are you ready for mayhem?

The best Vault Hunters for solo play in Borderlands 3 are FL4K the Beastmaster and Moze the Gunner. Zane the Operative and Amara the Siren both have builds that you can work towards over the course of the game that will perform strongly in solo play, but both FL4K and Moze fit into solo play naturally right out of the gate. In addition, like Zane and Amara, they also have builds that work incredibly well in a single-player context.

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Now that we've established the two Vault Hunters we're going to be looking at, let's evaluate the strengths of both of them.

FL4K the Beastmaster

Solo players should consider choosing FL4K if they like the idea of having a constant pet at their side. Not only does this furry friend do extra damage to enemies, but they also distract them and take enemy fire, which can be very helpful for the player and will allow them to recover their shielding and health easier. Your pet can die just like you can, but FL4K's Master skill tree has plenty of skills that allow you and your pet to heal each other by doing damage. In this way, you can indefinitely keep your pet alive, provided that you do enough damage and don't let your pet wander into the sights of a foe it can't contend with. In turn, your pet will keep you alive as it rips bad guys to shreds. It's a win-win! You can also redirect your pet's attention by holding down your Action Skill button. This will allow you to order them to fight a specific target you want them to focus on, or save them from a heavy attack from a dangerous enemy.

Another great solo-friendly skill that FL4K can obtain in the later stages of the game is Dominance, which is the final one in the Master skill tree. This skill causes FL4K's melee attack to turn enemies it hits into allies for 12 seconds, giving you two pets on the field. This duration is doubled if you use it on an animal enemy. Once you've maxed out the Master skill tree, the Stalker tree has some skills that also lend well to solo play, such as one that lets your pet revive you when you get knocked down, and a few others that boost your damage when you have high health ⁠— perfect for someone playing defensively, which most lone wolf players should do.

In conclusion, FL4K brings robust health regeneration and a devastating NPC ally to the table for solo players.

Moze the Gunner

If you like the idea of having a gigantic armored mech that will give you an absurd amount of health, Moze should be your Vault Hunter of choice. Unlike FL4K, who heavily leans into health regeneration and distracting foes with a pet ally, Moze approaches combat much more bluntly, throwing a wall of thousands of hit points in the enemy's face and fighting them head-on. The most important skill tree for a solo Moze player will be Shield of Retribution, as it gives you the ability to boost your shield health to ridiculous levels at the cost of some of your regular 'flesh' health (the red bar). Your Iron Bear mech, which already has a huge amount of armor health, can also be given a shield of its own thanks to a skill in this tree. Lastly, you can eventually unlock a railgun and rocket pods for the Iron Bear, which are great burst damage weapons. Just because you're using a defensive build doesn't mean you can't dish out some pain!

Once you max out the Shield of Retribution tree, it's a good idea to invest some points into the Demolition Woman tree as well, as several of the first few skills available in it increase the amount of time you can spend in the Iron Bear, as well as reducing the length of the cooldown between Iron Bear uses. The Shield of Retribution tree ensures that you'll be tanky even outside of the mech, but it's still a great idea to maximize the amount of time you can spend inside of the Iron Bear.

In conclusion, Moze is a Vault Hunter that will suit solo players who like to charge into combat head-on and headstrong. Thanks to her crazy high shield health and near-impenetrable Iron Bear mech, only the strongest of foes will even have a chance at breaking through your defenses.

Best Builds For Moze

Your thoughts

Who do you think the best Vault Hunter is for solo play in Borderlands 3? Let me know.

Borderlands 3 is available now for $60 on Xbox One, PlayStation 4, and PC.

Welcome back

Borderlands 3

The legendary franchise returns

Borderlands 3 offers a gargantuan array of different weapons to find, tons of new enemies to battle, new Vault Hunters to control, and new worlds to explore. Are you ready for mayhem?

Best Damage Build For Moze

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Best Solo Build For Moze

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Best Moze Build Mayhem 3

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