How Much Spell Dmg Is One Hit Classic Wow

I played a lot of rogue back in the day, and one of the things i'd read about on Elitist Jerks from time to time is that if you're lacking hit rating, it is in some cases better to take crit pieces over some raw damage, when possible. That being said, I look at mages, whom have no hit gear right now, but, from what I see, a lot of mages are rushing straight flat spell damage gear, over crit.
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Why is this? Wouldn't it be more beneficial to pick up crit gear where possible, over spell damage right now, until more hit becomes available? Or at the least, get to a specific crit chance before going for flat spell damage?

The mage is a Tier 1 class in WoW Classic. It is the best ranged DPS for PVE, one of the most fun in PVP, very versatile solo and in a group. While they do have a slow start for 1-20, Mages start to pull way ahead of the pack once AoE Grinding comes online. Welcome to our frost mage guide for WoW Classic! Mages are talented spellcasters that can use the powers of frost, fire, or even arcane to blast away their enemies. The frost specialization is the most popular choice for raiding, thanks to a simple rotation and good damage output. While excelling. Aug 07, 2015  Raid consumes of +59 spellpower. You can't go above 16% hit (you get 6% from talents) A hit that would of missed, but then this 1% hit changed it to a hit, that hit may crit. So 1 hit = 1% dmg of your frost bolt. your crit chance (5% base 5% from gear 3% talents 10% WC =. Raid consumes of +59 spellpower. You can't go above 16% hit (you get 6% from talents) A hit that would of missed, but then this 1% hit changed it to a hit, that hit may crit. So 1 hit = 1% dmg of your frost bolt. your crit chance (5% base 5% from gear 3% talents 10% WC = 23%) / spell coefficient (.86). Brown dust crit dmg rune. Oct 19, 2019  That means 1% more crit increases your average damage by 1%. (Independent of how much damage your fireball actually does). To increase your damage by 1% with spellpower you need 6.385 spellpower. So, given a naked mage, 1% crit equals 6.385 spellpower. If your mage has 300 spellpower already then your fireballs hit for 938.5 damage. This damage scales with spell power, attack power and weapon speed. Due to normalization, seal damage over time is a constant independent of weapon speed. What is means is, that a 4.00 speed weapon will deal twice as much damage per hit as a 2.00 speed weapon, but since it swings twice as often, the effective damage over time is the same.

Reading an Elitist Jerks thread about Hit vs Crit that dates back to 2006, the mages value crit the same as, if not more than hit rating, so with the lack of hit gear in the game right now, wouldn't that make spell crit your go to stat?
The reason I ask, is that we recently did a guild raid. Our mages rushed 'preraid BiS' which consisted of a lot of raw spell damage, and a small amount of crit on gear, where as, I went a different route, and put a priority on spell crit, over spell damage.

How Much Spell Dmg Is One Hit Classic Wow Update


In the end, I ended up blowing the other mages out of the water, in terms of damage done.

How Much Spell Dmg Is One Hit Classic Wow Class

How Much Spell Dmg Is One Hit Classic Wow Download


How Much Spell Dmg Is One Hit Classic Wow Server

Any thoughts?