Yorick Ad Or Ap Dmg

  1. Yorick Ad Or Ap Dmg Download
  2. Yorick Ad Or Ap Dmg 2017

Active: After a 1-second delay, Yorick summons a circular wall of spirits around the target area that lasts up to 4 seconds and acts as impassable terrain for enemies, while allowing allies to walk through. Dark Procession can only be targeted by enemy. Sep 22, 2017  THIS 100% CRIT YORICK BUILD IS ACTUALLY STUPID! NEW CRIT YORICK TOP GAMEPLAY! - League of Legends. League of legends Yorick gameplay! AD reds AD quints Armor yellows MR blues. Yorick's spells that deal dmg to enemies affected by necrosis will cause them to take another 50/80/110/140/170 + 40% ap as magic dmg and heal yorick for 50% of that amount. The archer will shoot an arrow at every enemy hit by the curse dealing 30/50/70/90/110 + 10% ap as magic dmg and poisoning them for 30/45/60/75/90 + 15% ap as magic dmg. LoL Statistics, Guides, Builds, Runes, Masteries, Skill Orders, Counters and Matchups for Yorick when played Top. Statistics include Yorick's Win Rate, Play Rate and Ban Rate. Counters include who Yorick Top is Strong or Weak Against.

League of Legends Yorick Guide by klinestife

Yes, Yorick. The champion that most agree is long overdue for a rework. Why would you want to play him? Here are the pros and cons of Yorick in his current state. (Note: This guide is heavily inspired by Inverted Composer)

Pros:

  • The fastest single target black cleaver stacker in the game, on par with Malzahar with two frenzied voidlings.
  • His passive is one of the best dueling passives in the game. 20% auto attack dmg increase and dmg reduction is nothing to scoff at in a 1v1.
  • His abilities are all potentially op. His Q is the only potential permahaste ability in the game. His W is a potential permaslow. His E has extremely high healing per second. His ult can allow someone to contribute after death, and his ult clone will amplify your damage so long as you remember to tell it to hit stuff.
  • Extremely high DPS. He is basically 4-5 auto attackers in one.
  • People will underestimate you.

Cons:

  • People slowing him.
  • People dashing away from him.
  • AOE burst that kill his ghouls.
  • Running away from people.
  • Catching up to people.

In the League of Assassins, League of Poke, and League of Dashes, his lack of mobility was crippling. However, since tank top laners and junglers have risen to prominence this season, as well as Runeglaive being gutted for laners, he can be very effective now.

Role in the team:

Damage dealing Bruiser/Peeler. He is not a frontline tank or a diver, so his main role in teamfights is to deal damage to the tanks and peel for his carry. However, he can destroy the enemy carries if they ever get in range of him.

The Build:

Crystalline Flask + 1 HP pot + 2 MP pots: Start with this. Your E will make up for the 2 HP pots you gave up, you just need mana for it. Alternatively, if you’re afraid of AD snowballers, start Cloth Armor + 2 HP pots + 3 MP pots.

Muramana: Tear fixes his early mana issues, while Mura procs on his casting E and Q, and gives his auto attacks a ton of damage.

Maw of Malmortius: The best MR item on Yorick. Gives his ghouls more damage, which gives him more heals, damage, etc. The healing you get from the extra AD outweighs the extra healing you get from spirit visage.

Mercury’s Treads: Facetank CC and move fast.

Black Cleaver: Extremely good on Yorick. His ghouls will shred their armor (might proc the Phage effect as well, not sure) and it gives you CDR+HP.

Frozen Heart: Get more AD, a ton of armor. The CDR is a bit overkill with the new BC, so you can get thornmail if you don’t want to waste some of it.

Zzz’rot Portal: Aids in your pushing, as well as giving the most hybrid defenses in the game. Only get as 6th item.

Last Whisper: The most cost-efficient damage item. It helps you with squishies as well, contrary to popular belief. With BC, tanks won’t stand against you very long. Only get this last, and if you want to do more damage as opposed to tank it up.

Thornmail: Replaces Zzz’rot portal if they’re very AD heavy. Replaces Frozen Heart if you were too poor for it, or if their ADC is fed beyond god level.

Spirit Visage: Replaces Zzz’rot portal if they’re very AP heavy.

Tri-Force: Expensive as hell, without giving you enough stats for you to be worth it early game. That said, it still gives you tons of damage once you have some items to back it up with, so you can replace LW with this if you want.

Iceborn Gauntlet: Nah. If you’re in range to literally whack them in the face, chances are they’re already being slowed by your W ghoul and your Q ghoul is active. Either way, they’ll have to flash, and this item doesn’t give enough stats to be worth it.

Skill Max Order:

R -> E -> Q -> W

Your W lvl 1 is enough for you to get in range for the Q damage and haste. Your E is op af sustain in lane. Level ult whenever you can because it’s an ult.

Runes + Masteries:

AD marks and quints, scaling CDR blues, scaling armor yellows. 21/9/0 masteries.

Playstyle:

Early Game:

Contrary to popular belief, your early game isn’t dominating until you get a few levels. Rush tear, but don’t immediately upgrade it into Manamune. Either build a Frozen Heart vs AD, Maw vs AP, or Black Cleaver vs hybrid/true damage before you finish Manamune.

Never cast your E while you’re full health, go in for a trade to lose some health before you do. Never cast your ghouls alone (unless you’re low mana), always combo them together so they can back each other up. Your harass combo is E -> A -> Q. Throw a W in there if you have the mana, can’t catch up, or they ran to a bush to try and juke your ghouls (cast it for vision).

If you get ganked, you probably can’t run away because you’re Yorick (If you can, though, go for it). Assuming you’ve harassed your lane opponent down sufficiently, you have 1v2 potential. If you have ult, you definitely can 1v2. Force them to fight in your minion wave and drop your ghouls down like mad while autoattacking. IF YOU DO CAST ULT, REMEMBER TO TELL THE CLONE TO AUTO ATTACK, IT IS EFFECTIVELY YOUR MOST POWERFUL SUMMON.

Mid Game:

Split push with wards up. You can 1v1 anyone that’s not hyperfed on their team, possibly 1v2. Play like a Singed and get them to try to kill you so your team can get objectives. Your damage is very high in this stage of the game.

Late Game:

Split pushing is dangerous in this stage unless you know you’re 100% safe, and your team won’t get wiped out. Most of the time, it’s safer to just join your team. Your damage is still very high in this stage, contrary to popular belief, and people cling to that popular belief so they’ll try to ignore you. Show them why that’s a bad idea.

How to Teamfight as Yorick:

In the mid-game, ult yourself only unless you’re underfed or your ADC is hyperfed. You aren’t a tank/front liner, so position yourself in the middle line. Peel for your carries unless you can reach their carries easily.

It’s the same thing in the late-game, except you will always ult the ADC now unless their K/D is -9.

ALWAYS AUTO ATTACK IN TEAMFIGHTS, EVEN IF IT’S THE TANK. DON’T LET YOUR HIGH DPS GO TO WASTE.

Matchups:

Irelia: She has sustain, you have more. She has to auto attack you to trade effectively, and that means she has to basically stand still for your ghouls to go to town on her. Pretty easy lane matchup. Get Black Cleaver second so her true damage doesn’t hurt too bad.

Singed: If he proxies, yay. Your sustain beats his, and you can farm in front of your turret. If he lanes, though, that’s a bigger problem. You can harass him out as much as you want, but once he gets Rylai’s, you’re screwed. Your ghouls will also die extremely fast because they chase him through his poison trail, which mitigates your passive’s effectiveness as well as the slows, hastes, and heals. Get some ganks then go roam in the mid game, because being in lane against this guy is both annoying, and difficult. Get a Maw second so you’re slightly less screwed.

Renekton: This guy is underplayed, but he’s still the League’s king of lane bullying. Watch out for his levels 2 and 3. His Q will murder your ghouls and he’ll heal off it. He will dash to you, stun, then dash out before you can retaliate properly. Get ganks, try not to fight him until you have at least the glacial shroud portion of Frozen Heart. Build FH second here.

Nautilus: …wtf why is he top lane. And why does he hurt. Bait his E out before you cast your ghouls, because if he manages to E all three of your ghouls, you will lose the trade. Otherwise, you outsustain him, outdamage him, and you should have a good time in lane. Get Maw second. If he rushed Frozen Heart instead of ROA, get BC second.

Ryze: When he’s supercharged, he is god. Run the hell away until it wears off. Otherwise, harass him as much as possible and never let him abuse his range properly. He can’t really run away if you’re literally right on him, his tiny snare duration isn’t enough to get away from your slows and hastes. Get Maw second.

Riven: Bait her shield out before you E her. If you keep your distance and force her to use at least 2 of her Q casts to get to you, then you’re free to shit on her. She has no sustain, any harass you put on her will stick. Be careful of her infamous level 2 cheese. Get FH second.

Rumble: Be careful of his level 3 powerspike. Bait his shield out before you cast your harass on him, to make sure it sticks. If he ever wastes one of his abilities, you have a small window in which you can crap on him. If he ever silences himself, pounce as hard as you’re able to. Be careful of his level 6, his ult will cancel out your ghouls.

Hecarim: This guy hurts. His Q will kill your ghouls quickly, his W is stupid sustain, and he can run at you from across the lane to pound you. However, his Q harass won’t stick on you because you get health back from the initial cast. Your W will reduce his passive’s AD for a time as well. If he ever jumps on you, auto attack him with all your ghouls. If you started Cloth Armor, you will win the trade. get FH second.

Jax: Don’t let him get ahead. Harass him out of lane. If he ever uses his dodge/stun, cast all your ghouls and go to town on him, you will outtrade him. When he hits 6, you’re going to need to keep his HP at a manageable level, otherwise he can all in you.This guy deals heavy hybrid damage, so you need BC second.

Teemo: This little shitter would crap on every other melee, but you’re Yorick. Your E cast range is the same as his auto attack range, and he can’t kite you while permaslowed. If he blinds you, your ghouls can go to town and make his life miserable. You can use your ghouls to detonate his shrooms after level 6 to make sure you have a clear line to screw him over. Take out all your latent rage against this guy by picking Yorick. Maw second.

Kayle: Oh sweet jesus why is she top. She’s known as the best anti melee AD in the top lane, with her range, heal, speed up, and slow. Fortunately, you have all of those, but better. Kayles will usually keep their heal on lvl 1, so any harass you put on her will stick reasonably well. If you can get on top of her, you will win. Maw second.

Yorick ad or ap damage

Karma: OH GOD, WHY ARE YOU TOP. Remember what I said about Kayle? Karma is literally that * 3. She does everything you can do but better, and she’s ranged. Try to sustain through the laning phase. Get an earlier Mercury’s Treads to try and get on her, but otherwise plead and beg your jungler to help you. Maw second. (Thank god she’s not played top often.)

Swain: WHYYYYY-not too bad, actually. He has no HP sustain pre-6, so any harass you put on him will stick, and all he has to peel for himself is a slow and a snare. Harass him down, and if he ever wastes one of those two spells, all in him as hard as you can. Maw second.

Nasus: Don’t ever cast a lone ghoul on this guy, all he’ll do is stack off it. Drop all of your ghouls and charge at him like a maniac so stacking off a ghoul isn’t worth it for him. That will only delay him, though, he’ll still get ungodly powerful. I recommend a black cleaver second to counter the FH he WILL be rushing.

Yorick Tips:

Dmg
  • You can cast W ghoul to block skillshots. Do it to the enemy blitzcrank so you can laugh at him.
  • I think this merits a repeat: NEVER STOP AUTO ATTACKING IN A TEAMFIGHT. YOUR DPS IS VERY HIGH, DON’T LET IT GO TO WASTE.
  • Use your ult at the beginning of fights and remember to micro the clone by recasting R. Sometimes people don’t want to kill the person with your ult on them because they think it works like a zilean ult or something. Low ELO only, though.
  • W ghoul gives you vision. Cast it in a bush to screw over the people who try to juke your ghouls with a bush.

I hope this guide has made you reasonably interested in Yorick. Go give him a try, he’s very underestimated.

Update August 24, 2016: The Yorick rework has been revealed in full.

Riot’s next rework is now up for testing, with new abilities, lore and looks for Yorick the Gravedigger, aka the Shephard of Lost Souls. Here’s a breakdown of his abilities, with a bit of footage for each.

Read more: The best League of Legends players

Passive – Shepherd of Souls

Mist Walkers are ranged minions that fight for Yorick, summoned by his abilities. He can have four active at most. He sometimes creates graves when minions or neutral monsters die near him, and always when champions do.

  • Mist Walkers:
    • [100+5 per level] (+10% of Yorick’s HP) Health
    • [10+5 per level] (+30% of Yorick’s total AD) Attack Damage
  • Graves:
    • Every 12/8/4th (at level 1/7/13) enemy unit that dies near Yorick will leave a grave.

Q – Last Rites and Awakening

Yorick’s next basic attack will have a bit of lifesteal and deals extra damage. Creates a grave if it kills the target. Three or more nearby graves and Last Rites on cooldown gives access to Awakening, which raises Mist Walkers from the graves.

  • Mana Cost: 25
  • Cooldown: 8/7.5/7/6.5/6
  • Next basic attack deals 30/55/80/105/130 (+140% Total AD)
  • Restores 12-82 health based on level, doubled if below half HP.

W – Dark Procession

Summons a wall of corpses encircling a target area. It can be attacked and destroyed, while allies can move through it freely.

Yorick Ad Or Ap Dmg Download

  • Mana Cost: 70
  • Cooldown: 20/18/16/14/12
  • Duration: 4 seconds
  • Health: 2/2/3/3/4

E – Mourning Mist

Throws a projectile that explodes into a line. Deals damage and slows anything it hits, marking the target. Yorick and Mist Walkers get a move speed buff moving towards marked targets.

  • Mana Cost: 50/55/60/65/70
  • Cooldown: 12/11/10/9/8
  • Deals 15% of enemy’s current Health as magic damage (minimum 70/105/140/175/210 (+70% AP)
  • Slows by 30% for 2 seconds
  • Marks targets for 4 seconds, hasted by 10/12.5/15/17.5/20%

R – Eulogy of the Isles

Yorick summons the Maiden of the Mist, a powerful minion who moves and attacks on her own. Brings Mist Walkers with her at higher ranks,. When attacking the same target, Yorick deals bonus magic damage based on the target’s max health.

  • Mana Cost: 100
  • Cooldown: 160/150/140
  • Maiden:
    • 700/1500/3000(+30% of Yorick’s total HP) Health
    • 10/20/40 (+50% of Yorick’s total AD) magic damage per second
    • Raises Mist Walkers from nearby enemy deaths
  • Yorick deals 5/7.5/10% of target’s max Health as bonus magic damage (2 second cooldown) if attacking the same

For lore and tips on playing him, here’s Riot’s official post. He’s a part of the League of Legends patch 6.18 PBE cycle, along with a host of balance changes and bug fixes. Riot also streamed him being played the first night he was available to test:

Update August 23, 2016:The League of Legends social channels have released a proper look at the Yorick rework via that most detailed of mediums: gif.

Still no solid info on gravedigger Yorick’s upcoming rework, but Riot continue to show him off in little teases. Yesterday a gif was released of his new model and a new ghoul animation.

Here’s the gif, that was posted on Facebook:

Old man’s looking good. Probably best to stay out of the way of his friends, though. No mountable systems dmg fix.

Chances are we’re either in for another fortnight of teasing, or Yorick will pop up in the 6.18 patch cycle which we’ll see enter the PBE tomorrow. We’ll have our usual dedicated post ready for that, so check back tomorrow.

Original story August 19, 2016:The tragic gravedigger of Shakespeare’s Hamlet, err…sorry, Riot’s League of Legends, is set for a new beginning as hints of his rework begin in earnest.

Yorick, the much-maligned ghoul haunting the top lane, has been due a refresh for quite some time after his outdated set of abilities have gone completely untouched for what seems like years in the fast patch cycle that LoL has adopted.

However a single teaser image, shared across Riot’s Facebook and Instagram accounts, depicts the shovel Yorick lugs around and smacks champs and minions with, priming the next go on the refreshinator in the coming weeks.

A photo posted by leagueoflegends (@leagueoflegends) on

Riot have previously hinted that Yorick’s rework would be completed somewhere between the 6.18 and 6.21 patch cycles, so that puts his rebirth at a solid Soon™.

Yorick Ad Or Ap Dmg 2017

After Taric’s successful refresh, hopes are high for a much cleaner cryptkeeper to emerge from the other side, but until we see it we won’t believe it.